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XII Black Irish

12th Scrim in W@W Saturday Jan. 21, 2012 9pm. EST.

4 posts in this topic

In the interest of time and effort we have put together a complete scrim request.

Anything you want changed Just repost this on our website under the "Challenge" forum with the changes.

Everything is negotiable and adjustable.


Scrim will be 9 on 9

Scrim with who you bring. If you have 9 and we have 6 then it will be 9 on 6

First to win 2 Maps wins Scrim, 3 rounds will be played, and loser may request the 4th round for fun if the round is not forced.



Round 1........ Map "Cliffside" game type Total War


No uav no killstreaks

No betties

5 second respawn time, forced respawn.

10 minute time limit. Then final fight if not decided.


Round 2........ Map "SEELOW" Game type Search and Destroy

1 sniper

No betties

No launchers of any kind

No tanks

1 minute respawn no spectate (yes respawn search and destroy)

10 minute round or plant

Best of 5 or first to 3 rounds won

No uav no killstreaks


Round 3....... Map "Battery" Game type TDM

Only Artillery allowed no UAV no Dogs

Betties allowed

No launchers of any kind

20 min. time limit first to 1500pts


Round 4........Map submarine sub_pen

In the event after all three rounds it is a scrim draw

There will be an Ariska bolt action TDM last man standing round

No perks

No killstreaks

UAV forced and showing all locations





Flak jacket perk will operate same as BKOPS (2 explosive hits to kill)


General Rules

Crouch or walk sights up

No running unless under direct enemy fire

Can run through friendly smoke and suppress enemy smoke, or return fire through friendly smoke

No hipfire

Pistols must move in crouch if outside...inside sights up walking is fine

No Marty

No laststand secondchance

No Wall spamming. You can shoot through a wall if you see the target but may not follow along the wall

No blind grenades

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